iOS: Allow to append builds made with different scripting backend.Input: Update rect used to clip Input.mousePosition when Windows Standalone window is resized.Input: Update mouse position when it is outside of rendered area in Windows standalone.Input: Input.GetJoystickNames() no longer returns a single blank entry when no joysticks are attached. ![]() Graphics: Fixed inaccurate screenspace scissoring of lights with large range.Graphics: Fix for a crash when swapping skinned meshes under GLES3.Editor: Android - Fixed updating SDK on x86 Java on Windows.Animation: Fixed a memory leak when "Optimize Game Objects" was used without a skeleton.Android: Fixed sound glitches when using FastMixer audio on GearVR.Android: Fixed player crash when audio is disabled.Terrain: Performance improved when tree imposters are to be updated due to camera movement.iOS/Metal: Better support for native rendering plugins when using Metal.iOS/IL2CPP: Thumb instructions enabled for IL2CPP ARMv7 architecture, should improve ARMv7 code segment size.iSO/IL2CPP: Improve conversion time of il2cpp, especially in generics heavy code.iOS/IL2CPP: Enable MakeGenericType and MakeGenericMethod for types and methods whose generic parameters have constraints. ![]() ![]()
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